Parametric Geometry Catalog¶
Introduction¶
Parametric geometries are fully editable within M-Star Pre—that is, all parameters defining child geometry are exposed and can be edited. The on-screen geometry refreshes automatically when parameter values are modified.
Parametric geometries are divided into six groups:
Parametric Impellers: This includes standard impellers, such as Rushton impellers, pitch blade turbines, etc.
Parametric Miscellaneous: This includes nozzles, perforated plates, coils, static mixing elements, etc.
Parametric Moving Geometry: This includes moving cuboids, cylinders, and sphere shapes. These are used to model particle casting, scalar sweep coating processes, and moving sample regions.
Parametric Pipes: This includes common piping geometry, such as bend pipes, T-junctions, and spline pipes
Parametric Primitives: This includes common primitive geometry, such as cuboids, spheres, cylinders, etc.
Parametric Tanks: This includes common fluid vessels, such as square tanks, cylindrical vessels, etc.
These geometries can be accessed on the Add Geometry Form when adding a new object or adding to an existing object. They appear under the Parametric folder on the form.
Property Grid¶
The categories, settings, and/or selections available within the property grid depend on the child geometry type.
General¶
- Location
This parameter defines the position of the geometry mount point within the domain. Editing this value adjusts the location of the geometry within the domain.
If an object is selected from the Parametric Primitives group, the following setting will launch.
- Primitive Type
This parameter defines how the primative geometry is filled. Two options are available: shell and solid. These options inform the behavior of the Trim command.
- Shell
This defines the primitive as a zero-thickness surface.
- Solid
This defines the primitive as a filled solid object.
Shape Parameters¶
These are the parameters that define the child geometry. The exposed parameters will depend on the geometry type, as listed above.
Display Attributes¶
- Visible
This controls whether the object is displayed in the 3D viewing panel.
- Hidden
The object is not displayed in the 3D view.
- Shown
The object is displayed in the 3D view.
- Mode
This controls how the object is rendered.
- Wire
This renders the object as a wireframe.
- Color
This sets the color of the wireframe.
- Width
This adjusts the line width used to render the wireframe.
- Shaded
This renders the object as a shaded surface.
- Material
This sets the surface material. Available options are Aluminum, Steel, Chrome, Plastic, and Glass.
- Color
This sets the surface color.
- Opacity
When glass is selected, this sets surface opacity.