explode Explode

Introduction

The Explode geometry function decomposes a CAD geometry into its constituent solid surfaces. The explode geometry capability can break up these compounds into their child objects.

Exploding Geometry Workflow

The following example uses the file sampleTank_step203.STEP, if you want to reproduce these steps yourself.

  1. Go to Create>Static Body, and in the Add Geometry window, select Import from file. Select the STEP file to import as is.

    The model initially looks like this. Note that the impeller and tank are in the same file, but they come in as one piece of geometry.

    ../../../_images/explode_1.JPG
  2. Select the new child geometry and click Explode from the Context-Specific Toolbar. This brings up a form that shows the number of new objects that will be created.

  3. Select the “Delete original object” (and unselect “Use random colors for new objects”) and click OK. The new model looks like this.

    ../../../_images/explode_2.JPG
  4. Next, apply the explode action again to the child. On the form, two solid objects will be created. Enable the delete original object and click OK.

    ../../../_images/explode_3.JPG

You can see two new child solid objects are now under the static body. At this point you can delete, copy, or move the individual child geometries as needed.

Location

The Explode Geometry form is found on the following context-specific toolbars (accessed through the Create menu):

child Static Body/Imported CAD Child Geometry