Rotate¶
Introduction¶
The Rotate form allows for three-dimensional rotation of geometry. Rotation is specified via point axis formation, defined by (i) an axis mount point, (ii) a rotation axis unit vector, and (iii) rotation angle about the rotation axis. The direction of rotation follows the right hand rule convention.
Select the geometry you want to rotate and the name of the geometry will appear in the context specific toolbar with the available commands. Select Rotate and the multivector axis will appear. The axis will be highlighted in the dimension where the mouse hovers. Select the highlighted dimension and drag the mouse to rotate your geometry.
The rotate form allows the user to rotate the geometry. If you would like to rotate your view of the geometry, see Viewing Panel Functions.
Note
Rotations applied to parents transform all children geometry within the family. Rotations applied to individual children geometry only apply to the selected geometry.
Access¶
When you select Rotate on the static or moving body context-specific toolbar, the form below will launch.

Rotate Form¶

Axis Mount Point¶
These parameters define the mount point of the rotation axis. The point is defined relative to the world origin. The units on the mount point are defined by the Unit Settings.
- X=
X position of the rotation axis mount point.
- Y=
Y position of the rotation axis mount point.
- Z=
Z position of the rotation axis mount point.
Axis Unit Vector¶
These parameters specify the x-, y-, and z-components of the rotation axis. The components are expressed with respect to the global basis vectors defined by the world origin.
- X=
X component of the rotation axis unit vector
- Y=
Y component of the rotation axis unit vector
- Z=
Z component of the rotation axis unit vector
- Set to Global Direction
This convenience feature automatically aligns the rotation axis with one of the three global basis vectors (x, y, or z).
- X
Selecting X aligns the axis with the global x-basis vector (1, 0, 0).
- Y
Selecting Y aligns the axis with the global y-basis vector (0, 1, 0).
- Z
Selecting Z aligns the axis with the global z-basis vector (0, 0, 1).
- Angle
deg | This parameter defines the rotation angle, in degrees, about the specified rotation axis.
- +90
These convenience buttons adjust the Angle parameter by +90° or –90°, respectively.
-90
- OK
This button accepts the rotation changes and closes the form.
- Cancel
This button cancels the rotation changes and closes the form.
Location¶
The Rotate form is found on the following context-specific toolbars (accessed through the Create menu):