Mesh¶
Mesh files store 3D geometry as a collection of flat facets—typically triangles—that directly define the object’s shape. Supported formats include:
STL (.stl, .STL)
OBJ (.obj, .OBJ)
Mesh formats approximate surfaces using discrete polygons rather than exact mathematical definitions. They do not retain CAD features, parametric data, or topological relationships, and are therefore not intended for parametric editing, trimming, or exploding. These files are used directly in simulation without further tessellation.
When imported into M-Star Pre, mesh files are transferred directly to M-Star Solve without modification. Mesh density and quality depend entirely on how the file was generated, and excessively coarse or overly fine meshes can impact both simulation accuracy and performance.
(Maybe we show examples of good and bad meshes? Some best practices?)