Parametric Geometry Catalogue¶
Introduction¶
Parametric geometries are fully editable within M-Star Pre—that is, all parameters defining child geometry are exposed and can be edited. The on-screen geometry refreshes automatically when parameter values are modified.
Parametric geometries are divided into six groups:
Parametric Impellers: This includes standard impellers, such as Rushton impellers, pitch blade turbines, etc.
Parametric Miscellaneous: This includes nozzles, perforated plates, coils, static mixing elements, etc.
Parametric Moving Geometry: This includes moving cuboids, cylinders, and sphere shapes. These are used to model particle casting, scalar sweep coating processes, and moving sample regions.
Parametric Pipes: This includes common piping geometry, such as bend pipes, T-junctions, and spline pipes
Parametric Primitives: This includes common primitive geometry, such as cuboids, spheres, cylinders, etc.
Parametric Tanks: This includes common fluid vessels, such as square tanks, cylindrical vessels, etc.
These geometries can be accessed on the Add Geometry Form when adding a new object or adding to an existing object. They appear under the Parametric folder on the form.
Property Grid¶
The categories, settings, and/or selections available within the property grid depend on the child geometry type.
General
¶
- Location
This parameter defines the position of the geometry mount point within the domain. Editing this value adjusts the location of the geometry within the domain.
If an object is selected from the Parametric Primitives group, the following setting will launch.
- Primitive Type
This parameter defines how the primative geometry is filled. Two options are available: shell and solid. These options inform the behavior of the Trim command.
- Shell
This defines the primitive as a zero-thickness surface.
- Solid
This defines the primitive as a filled solid object.
Shape Parameters
¶
These are the parameters that define the child geometry. The exposed parameters will depend on the geometry type, as listed above.
Display Attributes
¶
- Visible
The ability to show or hide the object.
- Shown
The object is shown in the 3D view.
- Hidden
The object is hidden in the 3D view.
- Mode
This offers two options to view the object.
- Wire
The object is shown as a wire frame.
- Width
The width of the line used to render the object in the 3D view.
- Shaded
The object is shown as a shaded surface.
- Material
This allows the user to change the material of the object with the following options:
Aluminum
Steel
Chrome
Plastic
- Glass
This selection also offers opacity.
- Opacity
This scale allows the user to change the opacity of the object.
- Color
This offers to change the color of the object.